Starting and restarting play

How each rulebook starts the game and puts the ball back in play: the throw-in, the restart after a goal, the knock-in when attackers hit behind, the corner when defenders do, and the hit when the ball goes out over the side. Distances are in the rulebook's own units; a figure marked converted is ours.

14 of 20 rows differ

FactHPA UKAAP ArgentinaUSPA USA
Gap between the teams at a throw-in Differs

at least 2 ft (60 cm)

HPA 2026 r.6c

at least 60 cm

≈ 1.97 ft converted

AAP 2026 r.6.3

Not specified

Each team lines up on its own side of the centre line; no gap is given.

USPA 2026 r.20achecked

Players' distance from the umpire at a throw-in Differs

at least 5 yd

≈ 4.57 m converted

HPA 2026 r.6c

5 yd

≈ 4.57 m converted

The teams line up 5 yards in front of the umpire; rule 11 has the umpire bowl from at least five metres.

AAP 2026 r.6.3AAP 2026 r.11

at least 5 yd

≈ 4.57 m converted

USPA 2026 r.20a

Opening throw-in: distance from the boards Differs

at least 20 yd

≈ 18.3 m converted

On the centre line, at least 20 yards from the boards or side line.

HPA 2026 r.11

at least 20 m

≈ 21.9 yd converted

Anywhere along the centre line, always more than 20 metres from the boards, to spare the ground.

AAP 2026 r.11 Nota

at least 20 yd

≈ 18.3 m converted

Anywhere on the centre line, always more than 20 yards from the boards or side line (interpretation).

USPA 2026 r.20a

Restart after a goal

Same in HPA, AAP, and USPA

Ends change; throw-in on the centre line

HPA: After a goal awarded by Penalty 1, the restart is a Penalty 5b instead.

AAP: After a Penalty 1 for a dangerous or deliberate foul, play restarts with a penalty from the centre.

USPA: After a Penalty 1 goal, the fouled team restarts with a Penalty 5b.

HPA 2026 r.13aAAP 2026 r.13AAP 2026 r.39aUSPA 2026 r.22e(1)USPA 2026 r.37 Penalty 1

Time to line up after a goal Differs

25 seconds

Any unnecessary delay is penalised with a Penalty 5b.

HPA 2026 r.13a

25 seconds at most

Players ride back at a slow canter; the umpire decides when to throw within that time.

AAP 2026 r.13

25 seconds

If a team is not back in time without a reason the umpire accepts, the umpire throws in anyway.

USPA 2026 r.22e(1)

Knock-in: closest to a goal post Differs

at least 4 yd

≈ 3.66 m converted

HPA 2026 r.14

at least 3.5 m

≈ 3.83 yd converted

AAP 2026 r.14a

at least 5 yd

≈ 4.57 m converted

Also at least 5 yards from a side board, and never between the posts.

USPA 2026 r.22a

Knock-in: furthest from the goal Differs

at most 40 yd

≈ 36.6 m converted

Measured from the centre of the goal.

HPA 2026 r.14

at most 36.5 m

≈ 39.9 yd converted

Measured from the goal posts.

AAP 2026 r.14a

Not specified

The ball is placed within a foot of where it crossed the end line, wherever that is.

USPA 2026 r.22achecked

Knock-in: attackers kept back Differs

at least 30 yd

≈ 27.4 m converted

A player coming back from an offside position is excused if they do not interfere.

HPA 2026 r.14a

at least 27.45 m (30 yd)

From the back line, until the ball is hit or a hit is tried.

AAP 2026 r.14a

at least 30 yd

≈ 27.4 m converted

From the end line, when the umpire calls play and the ball is hit or hit at.

USPA 2026 r.22a

Knock-in: time to take it

Same in HPA, AAP, and USPA

10 seconds from the call of play

HPA 2026 r.14bAAP 2026 r.14bUSPA 2026 r.22a

Knock-in delayed or ridden past Differs

Throw-in at right angles to the back line

The team that was to knock in lines up nearest the goal.

HPA 2026 r.14b

Throw-in at right angles to the back line

Also if the hitter rides over the ball or circles; the defending team lines up on the goal side.

AAP 2026 r.14b

Penalty 4 to the other team

Also for riding past the ball on the first approach, or hitting before play is called.

USPA 2026 r.22aUSPA 2026 r.22e(3)

Knock-in: attackers too close Differs

Penalty 5b to the defending team

HPA 2026 r.14a

Penalty 7b: the knock-in is retaken from the 30-yard line

AAP 2026 r.47

Penalty 5b to the knocking-in team

USPA 2026 r.22a

Defender hits over their own back line Differs

Penalty 6 (Corner 60)

HPA 2026 r.15

Penalty 6 (corner)

Also when a defender deliberately carries or drives the ball over.

AAP 2026 r.15AAP 2026 r.15 Nota

Penalty 6 (safety)

A ball that merely touches the defender's mallet counts as hit by them.

USPA 2026 r.21a

Ball off another player before it goes over

Same in HPA, AAP, and USPA

Knock-in, not a corner

HPA: Also off the umpire. Off the defender's own pony, a teammate's stick, a post or the boards it stays a Corner 60.

AAP: Off the defender's own pony or body, the boards or the posts it stays a corner.

USPA: Off another player, an opponent's mallet or another player's horse. Off the hitter's own horse, a post or the side boards it stays a safety.

HPA 2026 r.15AAP 2026 r.15USPA 2026 r.21a

Ball out over the side: who restarts Differs

The team that did not touch it last

A last touch by stick, pony or player counts. If unclear, or off an umpire's pony, a throw-in.

HPA 2026 r.16HPA 2026 r.16a

The team that did not touch it last with the stick

The last stick to touch the ball decides. If unclear, or off the referee or their pony, a throw-in.

AAP 2026 r.16dAAP 2026 r.16e

The team that did not hit it out

If it glanced off an opponent or their horse, the team that last hit it keeps it. If off an umpire, or unclear, a throw-in.

USPA 2026 r.22e(2)

Side-line hit: distance in from the line Differs

at least 5 yd

≈ 4.57 m converted

HPA 2026 r.16c

5 yd

≈ 4.57 m converted

AAP 2026 r.16a

5 yd

≈ 4.57 m converted

USPA 2026 r.22e(2)

Side-line hit: timing

Same in HPA, AAP, and USPA

Umpire counts 8 seconds, then 5 seconds to play it

HPA: Not played within 5 seconds: Penalty 5a.

AAP: Not played within 5 seconds: throw-in at that spot.

USPA: Delays are dealt with as for a Penalty 5a.

HPA 2026 r.16dAAP 2026 r.16aUSPA 2026 r.22e(2)

Side-line hit: opponents kept back

Same in HPA, AAP, and USPA

at least 30 yd

HPA: And not behind the ball. One caught inside 30 yards may not play until the hitter has passed or been challenged.

AAP: An opponent who is not 30 yards away must let the ball be played.

USPA: Placed as for a Penalty 5a: 30 yards from the ball, between it and the goal they defend.

HPA 2026 r.16dAAP 2026 r.16cUSPA 2026 r.22e(2)USPA 2026 r.37 Penalty 5a

Ball sent out over the side inside the defenders' 60 yards Differs

Hit from the 60-yard line, 10 yards in; one stroke, at goal or a pass of 30+ yards

HPA 2026 r.16b

Hit from the 60-yard line, 10 yards in; one stroke, at goal or a pass of 30+ yards

If the hitter dribbles or goes after the ball, the other team gets a free hit from the spot.

AAP 2026 r.16fAAP 2026 r.16g

Attackers' hit from the 60-yard line, 10 yards in; to goal or to a teammate, no tapping

It counts as a pass only if it travels at least 30 yards.

USPA 2026 r.22e(2)USPA 2026 r.22e(2) interpretation

Restart after an interval

Same in HPA, AAP, and USPA

As it would have restarted with no interval

HPA: If ends have changed, from the matching position.

HPA 2026 r.17AAP 2026 r.17USPA 2026 r.22f

Getting back onside at a restart Differs

Pass behind a teammate who was onside

Against a penalty, return down the safety zone at a steady canter. With no teammate onside, pass your onside point and then the first opponent.

HPA 2026 r.6dHPA 2026 r.6d(i)HPA 2026 r.6d(ii)

Pass the nearest properly placed teammate

With no teammate on the field, the first player in is in play from the 60-yard line.

AAP 2026 r.6.4

Pass a properly placed teammate, or the ball has gone 30 yards and you have crossed midfield

USPA 2026 r.20bUSPA 2026 r.22aUSPA 2026 r.36d

≈ marks a figure we converted; the rulebook gives only the other unit.