Blue executes a flip shot to the right creating a new line, checks, turns and prepares to follow the new line. Red, following, is unable to check and turn so follows the old line until clear of the play. Blue must hold up to let Red clear. Red must ride through to avoid fouling. Red fouls if he makes a play on the ball.
Blue hits the ball forward. The ball lands on a divot and bounces to the side. Red, previously out of the play, may now meet the ball fairly and assume the Right of Way. Blue can check and turn to remain safely out of Red’s new path, but elects to ride through so as to be better positioned to defend Red’s run down the arena. Foul on Blue for not taking the most immediate exit from the old Right of Way.
Blue flips the ball to the side under Red’s mount. Red, trapped on the new Right of Way spurs his mount to clear the way. As he rides clear, his mount kicks the ball spoiling the follow up play for Blue. No foul. The kicked ball is a bad break for Blue, but is treated as just another line change. Red was not “making a play” when the ball was kicked.
A new line catches Red on the Right of Way. Red moves properly to clear the Right of Way and in moving off, his mount kicks the ball creating another line change and placing Red safely on a new Right of Way. Red may play the ball. The new line creates a new Right of Way and a new situation.
A quick line change traps Blue on the Right of Way. Blue checks and pulls off to the right clearing the way for Red who has held up to avoid a collision. As Red moves on the new, and now clear Right of Way, Blue executes a nearside hook and then plays the ball. Foul on Blue. Blue was given time to clear and may not take advantage of that privilege.
Blue holds up to permit Red to clear a new line. Red clears properly, but Red’s teammate uses the opportunity to ride up and hook Blue. No foul, just the breaks of the game.
Blue holds up so Red #2 can clear a new line. Red clears slowly to give his teammate time to ride up and hook. Foul Red #2. This is “making a play.”